Tale
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In a world of great wonders, a ranger is tricked by a scheming wizard to unleash a great danger. In order to undo her mistakes… Tale is a third-person adventure game, on Multiple platforms, set in a fantastical land known as Abulin. With gameplay centered on exploration and navigation, Tale aims to tell the story of a young ranger as she unravels the plot of a devious magician. The game is developed in Unity. Assets are created in, Zbrush,3Dsmax,Speedtree,Motionbuilder,Logic pro, Visualstudio, sourcetree, Photoshop,Substance painter, 3Dcoat,Mixamo adobe, Bitmap2Material, Blender, Substance Designer. Emil Christenson – Producer Posted in 3D games by Ulf Benjaminsson |