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Hello again!

We have as of now been handed out our first real game development assignment as we are to use the things we have learnt so far in the course. As for example MDA that we have studied last week and to come up with our own version of an creeping doom game where we are supposed to give the player the sensation that they are going to make it in time and survive, as well at the same time they now deep down that there is no escape.

Did i mentioned that the player are not allowed to move except to look around / use there hands, sounds easy enough, right? I have decided to make my game in the view of a pilot flying a small old propeller driven plan over an mountain ridge as the mist lays over the peaks and cliffs. Of course something must happen to stir up the feeling of approaching disaster.

As of now i am experiencing difficulties to start writing my essay since i have been away from the academic side of school as i have worked for a few years now, i feel certain that it will be some time before i am back on track. Though i am happy to be back in school.

That´s all for now, more is to come after i have wrote my first academic paper and handed it in.

/ David

About David Eliasson

2014  Programming