Parent UI

So what’s been happening? Well for a while I have been struggling with the parent UI, I didn’t really know how get It working and a was a bit confused until I got help and now things looks to be done soon(read more about what the parent UI does in the two posts before this one). So now there have been changes so it is easier to choose what kid that is going to be cleaned before the parents come. Our code structure hasn’t been the best. A lot of things have just been sitting the same class which made it really hard to find code you needed. We had a meeting with our scrum master who showed us UML, basically you draw diagrams to see what classes you have and how they are connected, the code is more structure by doing it and becomes like a blue print for the game. That way classes don’t get tangled with each other, and you have clear picture where to put code and where to find it. I just which I knew about it and that it we used it earlier. Right now all parts of the parent UI have its own map linked to one class that keep track of when they should be used.

I don’t really know what to write about, because I have already talked so much about this in my other post. So I will talk about what I am going to do now. I will now focus on music and sound. We have nothing of it done. So I will create a soundmanager and musicmanager and then I will start finding sounds for everything that needs it. I will probably make a combination of making my own sounds and using sounds form freesound.org which have a lot of sounds for free.

We also had a pre-beta meeting today with our teacher. He told us the game should be a rough finished game. Our game will have a lot of thing implemented for the beta I don’t know if I can call it a finished game. What we are missing right now is animations, collisions for the map, sound, music, put in sprites for the UI, menus, upgrades and the game over and win conditions. Some of these things are almost finished so I hope we get most of things in for the beta.Image

kids on a bike.

Anton L-A