Insomnia

Today we started earlier with the programming lesson because there were three lectures scheduled. The first one was about a guy and how he managed to make a boardgame and the challenges that comes within, next one was a lecture from SGA (swedish game awards) where they told us on how to attend it and how it is a good idea to attend it to see how things work in the industry, and the last one was about a group of students in my university and some tips on how you can make a better game starting with you: You must have a set goal, work with people who have the same goal(s) as you, have good structure on your work and then “work work work”, but most importantly, having fun to keep your motivation up! They also recommended a blog where you should update your work and post stuff since apparently it seems valuable in the eyes of the market, i.e. having something to show and lean back against. It is never too late to start early! Speaking of hit, I haven’t worked with anything on the programming game project today because reasons (well hello it’s friday joke!) and having to work with the Enchant as well can just be too demanding sometimes but at least I have the motivation for it. And I’m tired. Really tired. Going to work the whole weekend with both but this is to hopefully avoid crunching when the projects come to a closure.

 

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