Finale
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Good evening everyone. I have mainly reworked our game design document this week on my own to let the rest of the group, mainly the programmers, focus on what they are doing. But we are in the finale stages of the process so due to the programmers not having enough time we had to take a different approach in some important design areas. The game world was to be destroyed by particle effect, meaning destroyed by alien ships impact. Spliting like in Minecraft. But the game world will be in full screen from now on and that positive thing. Which has, due to earlier misunderstandings been 1024 x 1000.
So we had to break down the layers ourselves. Beginning with a small amount of destruction. Tearing down the bakground world and causing more visual destruction on what was meant to be the ”game-world”, originally.
And as the day goes on we are reaching the point of total destruction, when losing is imminent. Well what can I say. I painted a line over the houses which i just followed and made each house by house. Made a black outline to make it more visable and cracks mostly surrounding the part of the houses that are gone, where the alien ships and part of them supposedly have collided. I also destroyed some trees and stuff in the surroundings to get more effect.
I have also made different colours of red with low opacity to be programmed in over the game world to further indicate the player that he or she are about reach the end if they do not step it up. However, I see some problems with all of this and closing in to the end of the project. If we remade this cause of lack of time I deeply fear that we will not be able to get in any type of effect for whenever the ”health points” drop and the game world will take new shapes. Then the feeling will be like just switching between different pictures. So if we do not manage to get in a proper effect I do believe that it will be BAD for us. So we will see how it turns out. Outside from that game balancing is our top priority from now on out. Its vital for our game. Anyway, It is going to be fun to try out all the finished games. Best regards Morgan |


