Summer Programming 2014 – Dev. Post 4

I discovered some problems with my new Game Object management today, appearently the Parent-Child logic does not work correctly and forces the program to access non-existing objects which causes it to crash. I am still looking into the problem and will put all of my efforts behind fixing it tomorrow.

While I’m at it I might as well report what I’ve done these days that I’ve forgot to write in the blog.

I’ve created the enemies and finished the Sprite and Draw managers for the moment, I’ve also made sure that the player can control the avatar using the arrow keys. The Player Bullet Object has also been created and will be completed once the above Parent-Child issue is solved. Other than that there isn’t much going on, the enemy is still lacking proper AI and there is no collision. I will update again tomorrow about any changes and development done.