Summer Programming 2014 – Dev. Post 2
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I might be a little bit late but this is still within the technical premiters of “today”. Today’s work has mainly been about organizing the game scene, it is almost done with just a few small adjustments to make before I can start building for real (though, I’ve already started making the player class). In other news, I’ve rescheduled for the upcoming trip to London which I probably should have been more prepared for. This does make the shcedule a little tighter but it should still work if I work hard and well. That’s about it for today, I’ll start to work on the Sprite management and other graphical classes tomorrow , I’ll probably need an entire day for it as graphical management is one of my weaker sides and I better take that work seriously as it is vital to the enjoyment of the final game. |