Group work – first week

So we’re supposed to design a space shooter. We got two key words, ”thoughtless” and ”badger”. this week we started with our high concept as well as what the game should be like in general. there is much left to do naturally, but at least we have started on it. I’m supposed to write a story for the game as well as thinking of different categories of enemies to be included in the game.

I’m not sure how elaborate the story needs to be in this type of game so I’ll keep it short and simple for now.

Cheers!