Finishing touches on the GUI

 

Alright, the week before the Beta is here, which means the week where you have to actually finish up all the small things like bullet effects, loading bars effect and things like that. But I also had to finish the GUI, something I’ve worked on quite much and something that we have remade and rethought a lot during the project. Finally we have a leaderboard, a mainmenu, a paus menu and a character screen.

The main menu itself didn’t get much update nor much time spent on it this week. I mostly fixed the shadows, added a little more effects and more small things like that. However all of the menu pages like options, leaderboard and character screen was still not started at all. and all of them important parts of the main menu. Directly after our sprint meeting on monday I started working on the character screen. I googled around and I had to make something that actually looked like it fit in with the rest of the paper based menu. I started to animate how you would flip page in the pile of papers but I soon realised that it would be hard to get it too look good.

What I did was I started to draw a clipboard with some papers on it. I used the same colors and filters as I had used on the main menu and tried to make it look as simular as possible.There are as of this time still a couple more fixes that needs to be fixed but it looks like it does fit in. On this clipboard and the papers on it I drawed some post-it notes which later will have the characters faces on them.

All of these main menu parts would be in the same scene, so if you clicked on play the character screen would come in from the side and if you pressed options the options menu etc. So when I moved on to drawing the leaderboard and options scene I thought about just making them like the play menu. But that looked quite boring. But I wanted to keep it simple right now. I simply started to draw a couple of papers and burned the edges. After that I actually overkilled a little bit and added blod all over the place. Sure this looked great but didn not fit in with the rest of the scene.

Now all I have left is to animate the papers coming in from different sides, but otherwise the menu is done. Thank god.


 

About Fabian Lindin

2015 Graphics