Big Game Project: Second week
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The project goes on but not without problems or complications but it gets solved one way or another. The learning process is slow, and so is the production for the graphics, hopefully though it will pay off in the end.
I have created more materials, learned how to refine them and tile them correctly in Unreal Engine 4. I have also started to create a a bunch of concepts that the 3D artists will use as a guide towards creating the meshes. I will later on make the textures for them when the meshes are done and I don’t have anything much more urgent to complete, such as more concepts. |