Comment #1: Mikael Ferroukhi

https://gamedesignbugbear998722415.wordpress.com/2018/02/07/game-design-journal-1/

Bonsoir, monsieur!

I have really enjoyed reading this blog entry. The writing style is very concise, explanatory, and easy to understand, which I think makes your post accessible to a larger group of people, not necessarily just your group members or other Game Design students. You present a clear explanation of the process behind coming up with this idea, even though I would have liked to read more about the decision of using contrasting designs to express different feels. It feels like the post suddenly ends, since there is no specific conclusion or ending point, just a little piece of advice to keep in mind in the future. Personally, I would have also preferred if you had elaborated more on how you and your team came up with the game aesthetic. Blurring the characters is a very interesting and good idea, which makes the whole game experience more appealing and mysterious and it keeps the player on the edge. The post flows nicely and the photos help create a good image of the whole game. Very well done on your first post and I am looking forward to your next one. Good luck with the game!

Petrut

About Raileanu Petrut

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