Comment #3: Carl Leong

https://carlgraphicscourse.wordpress.com/2018/02/22/the-scrumptious-parts-of-scrum/

Hi Carl!

Overall I liked your blog post describing the way the SCRUM method works for you and I generally share the same feelings regarding this subject. However, when referring to how the development method is based upon previous cycles I find it quite hard understanding the issue of not being able to work on specific goals until the sprint is completed. From my point of view the whole basis of Agile planning is to revisit some of the items, that have a high priority and have not been completed in time, in the upcoming week. This results in progress being made until the item in question respects the definition of DONE. What I have learned through this way of working is that no matter if the asset in question is completed, implementing it into the game and testing could lead to you (as a graphic artist) having to make slight changes in order to fit the criteria. And that is where we share the same feeling of frustration.
Finally, I would like to point out that the way you described how SCRUM has influenced your work flow is pretty good and gives insight on how working with a team for game development really is.
Good luck with your project!

Raileanu Petrut

About Raileanu Petrut

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