Comment #6: Felix Rahm

https://felixrahmvideogameblog.wordpress.com/2018/03/22/postmortem-on-behemoth/comment-page-1/#comment-27

Hey Felix!
Overall I think that the post mortem report that you wrote clearly describes the struggles that many of us, game design students, can relate to. Firstly, having to go through the development process with having all the graphical responsibility on your shoulders, might prove quite the challenge,especially on your first video game project But nevertheless, you managed to pull through and do a really great job. I really enjoyed the animations that you created for Behemoth and I am very impressed with the amount of detail you put into your work.
Secondly, after playing your game at the playtesting sessions, all I can say is that art-wise it looks very good. Even though you had to rely on your team´s game designer for some of the artwork, the final result is remarkable.
Finally, I respect your attitude towards the assets you made for the game. Despite the fact that the project is fairly done, it seems that your are unhappy with how everything turned out. Which only shows how ambitious and hard working you really are and that you never settle for less quality even when time is running out, or worse people drop off from the project.
Good luck in the development of your next game!
Cheers!
Petrut

About Raileanu Petrut

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