Comment #6 Group D

Hi Maya! Your post gives an overview on the bad and good things that you as a designer went through with your group. I, as a designer myself, can see the resemble in some problems that you had, like the problem with the user stories and the unsureness with our roles as designer. I’m happy to hear that everything settled down in the end and you had a working game, even thought it was not fully what you expected. A small improvement I would have liked to see is the “what” aspect on your personal reflection of the project. Although you write that you have learned from this project and that you have personal notes on what you can improve regarding your working methods for future work, I would like to see “what” you have learned and “what” those improvements that can be done are. Other than that, great post, keep the hard work and good luck on your future projects.

Regards, Teddy Chavez, game designer.

Maya’s post: https://localscrub.wordpress.com/2018/03/15/postmortem/

About Teddy Chavez Alcarraz

2017 Game Design