Comment #4

Hey Basil, it’s Guy, let’s analyze your post.

Firstly, I’d just like to say that your post was very easy to read, nothing seemed to drag on pointlessly and all of the points raised were good. That said, a lot of the English was kind-of off, which is understandable after all, but could be quite jarring when reading an otherwise well-written post and then suddenly stopping in my tracks when a mistake catches my eye. But again, it’s understandable.

Another interesting thing is the fact that while I have already used coroutines liberally in my code, you still managed to teach me some new things about them (mostly how they actually function) and also about other unity features, like fading text in and out. Also, it’s not specified in your post, but I assume you used triggers for the text events.

All around, a very good post covering a very important subject.

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