Frog Minion
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With the frog minion I had the exact opposite task as with the wolf. In this case the smaller frog enemy had to become lighter than its sibling. Since all animations that were needed for the minion was already created for the boss I merely had to refer to the animations of the latter. Because the anatomy of the two frogs, in terms of the size, scale and shape of the sprites, was different enough to require two separate skeletons I was unable to duplicate the exact animations by cloning the key-frames as I had done when I transferred Väinämöinen’s skeleton to Ilmarinen (or rather when I assigned Ilmarinen’s sprites the clone of Väinämöinen’s skeleton). Some animations, like the melee attack had to be changed though, because of the different personalities of the two enemies. The minion had to be quick and light, whereas the boss was incredibly heavy. |