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Had a few eventful couple of days since the last post.

First of all we turned in the Frogger project on Sunday evening and i was satisfied with it. I will stand to that even if i read this again in the future after realizing it was all crap. Later that night i also barley managed to sign up for the next couple of classes before the proper registration time was up. Not a huge deal but it’s always good to have things done proper.

The next day we had the introduction to the Game Design course for this semester, it didn’t last past lunch so our group decided to book a room to work in and ended up using F15 as that was available and just about the right size for our group of seven people. We decided to work in there every day between ten and four when we don’t have dedicated classes during those hours. During the afternoon of the day we discussed our Game design document and assigned roles, both for writing the GDC and for the entire project. We also started some work on the GDC.

We also worked through all of Tuesday(except for the short introduction in class).  We worked on installing the SFML library and did some minor framework on the prototype, i also did some minor things on my part of the GDC.

Wednesday we had a slightly longer class for our programming before lunch, when we went down to the rest of the group and continued working. I did a few things both with the GDC and the prototype part but overall i don’t think i got very much done. I’ll try harder tomorrow.