Synapse, Spark and GGC

GGC is closing in and I haven’t done a blog-post since the start of this project. Since then a lot of things have changed.

Synapse our first concept failed as an idea which resulted in us pivoting to the concept that is now called Spark. Spark is a dark themed platformer which is offering a challanging combat system against different monsters you meet across the map.

Today was an interesting day to say the least. They day started out with me working on some animations for a monster and for a final boss. I installed Windows 10 and continued working. After a while I got a bluescreen which resulted in us trying to save the material on my compeuter from 16:00-22:00. This was a huge loss of time and we didn’t get the files back so I begun from scratch and we have been sitting late into the night working. Now I have learned the value of backup.

Pictures from Synapse and what I did there, and pictures from what I’m doing in Spark will be coming during the upcoming days. Stay tuned! Now I’m off to sleep!

About Emil Lindgren

2013 Graphics