Tower Defense, different states
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Yesterday I said I was going to work on states, so that’s what I did. A State is the different states the game can be in, for example: I used a GameStateManager to keep track of what states there are, and which one is currently active. Tomorrow I will work on two of the other states. The “start menu”-screen and “game over”-screen. If it goes smooth and I get time for it I will try to do a ESC-menu too, otherwise that will be for another day. |