Big Game Project Week Eight
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The last week of production is upon us, this weekend Gotland Game Conferance finally happens and the game will be displayed on the show floor. Before I talk about this week I must mention what I forgot to write about last week. The air animations for Hoppy and Sticky has been changed so that they more closely resemble slimes in their movement. I had to work around the fact that I did not rig them to actually be able to do this, it was an afterthough from the Lead Designer. But I think it worked out pretty good.
This week I had to redo some of the animator because the work has disappeared for some reason when I pushed it up to the team using SourceTree. But it went very fast this time.
Then I made some graphics for menus and such. Here are some examples.
Also the trailer was finished this week thou I did not work on it Please give it a look
Next off to Gotland Game Conferance! |



