Big Game Project Week Eight

The last week of production is upon us, this weekend Gotland Game Conferance finally happens and the game will be displayed on the show floor.

Before I talk about this week I must mention what I forgot to write about last week.

The air animations for Hoppy and Sticky has been changed so that they more closely resemble slimes in their movement.


I had to work around the fact that I did not rig them to actually be able to do this, it was an afterthough from the Lead Designer. But I think it worked out pretty good.

 

This week I had to redo some of the animator because the work has disappeared for some reason when I pushed it up to the team using SourceTree. But it went very fast this time.

 

Then I made some graphics for menus and such. Here are some examples.


 

Also the trailer was finished this week thou I did not work on it

Please give it a look

 

 

Next off to Gotland Game Conferance!

About Joakim W Andersson

2014  Graphics