#7 Big Game Project | Diversity & Notification system

Hello again!

This week we have been working feedback and bugfixes, this will probably be the same case next week.

When I wasn’t removing bugs or corrections i was among other things working with implementing diversity. Our settlers can now randomize between women and male meshes,  randomize skin color and r
andomize color of their clothes. The system i created also matches a portrait with the gender and skincolor. This portrait is display in the popup panels showed in previous blog posts. Here is how it looks ingame:

Diversity

 


 

I’ve also been working on a notification system, this system will display a popup panel that slides in from the top. This panel can either be static or dynamic, meaning that it will be shown for a certain amount of time and then be removed automatically or it can be static which means that it will have to be removed manually. This is a pretty basic system that I would like to work more on because as it is now it can only display text. I would like to implement the ability to show whatever UI i decide, maybe I want to display sliders or something 😀

Here is how it looks, it slides out underneath the food supply:

Notifications

About Semih Parlayan

2014  Programming