BGP Week 7: We’re getting there
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Our game is starting to feel like a game! You can go around and talk to people, run into events while alone or when with Nicole, and you can ask your friends if they want to hang out! It’s amazing! This week I’ve written two new events for our newest location, Kungsträdgården. Both of these events are with Nicole, as we felt the game lacked enough interaction with her as it was. I also wrote an event when Nicole comes with you home and your parents voice their opinions (as parents usually do). Besides that I’ve done a lot of QA, playing through the game over and over and looking for bugs and errors. I’ve done some minor fixes myself in the xml documents, but most of the issues I’ve found ‘ve written down and handed to our dear programmer in a long, long list. (Sorry.) During the Friday morning we also recorded a voiceover for our trailer! We asked Evelina, who works on Slumber, to do the voice for Sam and it turned out great so massive thanks to her! I don’t really have anything else to write about at the moment, so have some art made by Emma and Lisa instead:
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