Comment Week 4 (Kaijun Wang)
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: ”Hello Kaijun, Your blog-post was quite interesting as you showcased a lot of different aspects of the latest enemy in your game. Some of these aspects that were interesting to me were for instance, how you spawned the enemy and that you had several different spawn points that were randomized, how you designed the enemy to stop firing after it reached the other side of the player and the reason behind those aspects. In addition to this, I think it was also quite good that you alluded to the fact that the difficult parts of the programming for this particular feature lies within the perfecting it, as the last little effort and polish is what is mostly noticed. It was however somewhat difficult to follow your train of thought at some points when you were really getting into it. To remedy this in the future I would suggest that you read your text to yourself or even better someone else to see if it flows well. All in all, interesting blog post and your game looks really cool! //Fredrik Henriksen Lövlie |