KreakOut #10 – mm…text…
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SDL_TTF now works and the player’s score and the high score is displayed when the game is over. Memory leaks has been checked for and the only ones we had came from the text-rendering which we got fixed after some tinkering (still don’t know exactly why we got it to work the way we did, but it works now). Final blog-post, final picture. Now time to write that report, because reasons.
EDIT: Those two blocks that have been in the same position since the beginning are just there for the sake of it. We like them. |
