“Underwater World”-themed game
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Click here to download the .gmx file for the game.
I had the choice between three themes, from which I chose “Underwater World”. While writing the code, I tried to be as rigorous as possible with semi-colons and indentation, as I realized that my runner game lacked such rigour. All of the assets in the game, though modest, are original creations. The goal of the game is to first shoot all of the fish to unlock the door, and then defeat the shark, who is the “boss” of the game, and has a very simple AI. When the game is over, you get a score based on how many enemies you’ve beaten.
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