Simple fighting game
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This game was made on my free time to experiment and get better at using GameMaker : Studio. During its conception, I learned about creating animations (since I made all the assets myself), coding simple shaders, designing AI and state machines, as well as getting information from .ini files.
The game was more about the technical side of things and didn’t focus as much on the creative part of game development, however, I still had a clear goal in mind when creating the game. I wanted it to be a simple fighting game in which the fighters had to be of different colors to be able to hurt each-other. This decision was motivated by my desire to learn about shaders, as well as by the relative simplicity of the project, since I didn’t have that much time to spend on it.
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