Week 2 of Big Game Project – Enemies

This week I worked on the first enemy for the game. The enemies are mostly going to be animals living in the jungle, but we didn’t want to just take normal animals from our own planet, since this game is set on a different world. So I started  to design a new kind of predator. We wanted something big and heavy so all the settlers had to group up just to bring one down, this made me think of a bear. So I looked at a few bear references and tried to change it up a bit. this was the resulting concept art:

Bear

So as you can see the bear got some leopard looking spots on the body, and quills on it’s head and neck. I also made it a little more front heavy with a huge mouth full of sharp teeth. This is not like a regular bear that eats anything, this is a real predator, stalking and hunting in the jungle.

After the concept was finished I started work on the 3D model.

BearWire

And this is how the model came out. I try to keep it kind of low-poly, to fit the games art style. I want to get a clear silhouette so it is super easy to recognize, even when you are looking at it from a top down perspective and the camera is zoomed out a bit.

Next week I will do textures and animations for the leopard-bear.

About Nisse Lindblom

2014  Graphics