KreakOut #7 – To rage, or not to rage. That is the gameplay.

So, I guess we can actually call it a game now (and it’s pretty fun actually). Right now you got three lives until you get defeated, unless you destroy all the blocks (or close the game).
Code-wise, not much to mention. We had some problems with showing just normal sprites (since everything has been objects so far), but it worked with the older version of the function.

Next on our to-do list:

  • Soundmanager
  • User Interface
  • A nicer way of respawning the ball (you can die reeeaaally fast right now)
  • Statemanager Nope, we don’t have time for that

You can win, we're not that evil (hopefully)