KreakOut #5 – Bricks shall be gone

The main-thing to mention this time was to make it an actual game with a goal, by making the bricks disappear when getting hit.

Setting something at a ridiculous high number solves a lot of stuff

This didn’t take long, so the rest of the time was spent on trying out different things and minor tweaks. For testing out things easier, the ball will now follow the mouse if you hold down ’0′, which is really helpful. Getting the level-change to work was a pain in the elbow though, so we decided that it had to wait until later (if it gets done at all) or at least until the state-manager works (which was even more annoying to work on).

It can actually be fun to play as it is right now, but we do need a graphical overhaul