Frogger Dev. Post 12

Both me and Herman was tired after New Year’s Eve so we didn’t get as much done as we’d hoped. I did, however add the Soundmanager and all the sound objects, though they’re not actually used yet. I also added a levelling system so now the game will move faster the more you play. The player is unaffected. Finally, I added a Pause function, this is dine inside the Gamestate since changing the state would take a bit more effort, if we were to add the option that you could continue playing or quit from a pause menu we’d probably make it another state.

That’s pretty much it for now, hopefully we’ll have a functional HUD and sound by this time tomorrow.

(Also, isn’t this the first time I’ve actually posted about my progress on the same day as said progress?)