Much work today.

I’m having a hard time recalling all the work we did today, let’s see. We added a menu object class which will either hold a menu background with text on it or several text objects, we couldn’t agree on a solution. Doing so was more strictly programming compared to imputing sprite values and coordinate like i did yesterday, but i think i got it properly done and understood. I also adjusted the logs, the player’s screen warping and added a sprite to use for the lives counter on the HUD. Tomorrow i will make the rest of the HUD if everything goes as planned. Alternatively we will finaly get around to fixing the player’s movement and the fact that the turtles stay underwater after diving.