Frogger Dev. Post 09
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For a while we’ve had the problem of the sprites of objects being smaller than their surroundings, we just fixed that by changin the size of the sprite sheet. The graphics are a little bit of a mix-and-match from different versions of Frogger but we’re not trying to win the best graphics ever awards we’re trying to make a functional game. Herman took care of most of the work concerning the sprite sheet while I tweaked the Player logic and cleaned up the Gamestate. Seems like time is running out, soon there’ll be less than a week left of the assignment but I am certain that we can do it, I have to remember no to forget the report that has to be done simultaniously. Tomorrow we’ll probably make set all of the objects in their right positions and set the winning conditions and maybe make a HUD that shows the number of lifes, score and time left. |