Game Design in Practice – Goals

My goals for the course Game Design in Practice and by extension project Money Tree (name not final) are as follow:

1. I want to be part of creating and releasing a game or a game-like product.
By doing this I hope to be able to step into the video game industry, improve my portfolio and earn some money (hey, I can’t live on study help forever).

2. Learn and implement marketing in relation to a game or game-like product.
Marketing is such an ugly word, I don’t like the way it sounds. Even so, I want to learn more about it. I’ve read a little bit about marketing but I want to actually be able to experience using it in practice.

3. Learn how to apply Game design principles and production in practice.
Up until now I’ve only really applied the principles of game design, MDA and production in relation to university work, game jams and smaller hobby projects that didn’t really go anywhere, I want to get out there and do real work and by that learn as much as possible.