Big Game Blog 2
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Shader Funtimes So for this week i have been doing a lot of different things. But some of the most interesting was to create some custom shaders. This is not any final stuff, and i still have some figuring out to do in order to make use of the efficiently. But anyways, here are some refraction shader variations i created using shaderforge: Watch below! (if you can bear the horrible gif. quality) Possible water refractions
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