More textures

Because of the deadline for uploading screenshots and logos is tomorrow I’ve been starting to texture a lot so I have something to take screenshots of. Because of our game we need to make two textures for each model so it takes a bit longer to do. It’s a good thing we have photoshop because if it’s only color difference and not something else I can only do one in substance painter and then make the other one in photoshop with some color shifting. To change colors I use ctrl+L, to change Levels, and ctrl+u, to change colors and saturation.

braträddåligtträd
The good and the bad tree texture. The bad tree may be lighten up a bit if it’s too dark in the game.

brahus
dåligthus
The good and the bad big house. The bad texture will be fixed because the ”dripping” part is too much and too low.

leontrasigsidatrasigleonuppifrån
I also modeled and textured a ripped apart Leon. 

I think it’s really fun to do hand painted textures and to learn substance painter more. Every time I texture something I learn more things which is really interesting!

Now off to texture more things!

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