Big Game: GGC and Beyond!
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So much for being back on a weekly schedule! The last weeks before the Gotland Game Conferance (GGC) were quite crunchy and so the blog had to suffer. To summarize what I did I’ll give you these words: feedback implementation and bug fixing. I added particles aplenty and also added the final animations for various different game objects. All of our hard work was rewarded during GGC as we managed to secure no less than three awards! The awards were as following:
I still can’t believe we actually won THREE awards! It really is amazing, and quite the juxtaposition from last year where the game I worked on didn’t even get nominated, and now I can’t even count the times we got nominated. We got a lot of positive feedback from both the jurors and the students. I know it sounds cliche to say, but just seeing people get so immersed in the game was more than enough of a reward. People said they would pay to play it! Just amazing I thought! So what happens now?! We had a meeting today and discussed the future of Tower Offensive and we are all intent on continuing development and eventually release it on the Google play store. This means that we will focus on the tablet version firstly. We will work on it during the summer, but as we cannot meet up irl there will be new challenges to face when it comes to communication, but I’m sure we can overcome that challenge!
Thank you for reading up until now! |