3D Character, another update

Persp02

Since I am quite busy, I will try to keep this short. The model and textures are pretty much done. There is some tweaking that can be done at places, for instance the shoulder puffs, which do look a little bit odd at this time.

There is also a missing polygon on the hat that only disappears in UDK, and a disfunctional alpha texture. There is also some ugly seems under his crouch, however, that might not be of such high importance, considering nobody will really look there.

Missing piece of hat.
Missing piece of hat.

I have a lot to do this week, so I might not have time to actually work that much on the final touches on the model. What is most important now, is that I get rid of the hole in the hat, and get the tunic skirt part and feathers to be double sided.

UVCheckerStrauss_UV

Strauss_Diffuse

Strauss_NormalStrauss_Specular