New Project New Ideas!
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Now that last course has come to its end and the game Tale of the Deep was completed with some minor bugs. The next project has already started and the name of the new course is Theme Park. We are going to create an Arcade like game with an unique input system. or rather its prohibitet to use mouse and keyboards as input, unless they are modified to be used in a diffrent way than originally intended. For this project I’m working in a new group and we are going to be using Unity rather than c++ as in previous projects. Out goal is to create a game with a typical arcade feeling (japanese arcade). As you are going to help a crocodile eat its food by physically moving its teeth around to match a preset pattern. Once this is done you will need to help the crocodile chew the food by manually close its mouth. Depending on food you might need to chew it more than once. The Challenge of this project is the construction of the input device itself. Beside using the IPAC card where you can easily exchange fulfilled circuits for keyboard inputs. Eveything needs to fit together and work smoothly. And with the upper jaw of the crocodile comes problems. It is supposed to be a part of the input device. this causes it to become a risk. It will need to hold itself up and be movable for the chewing part of the game. Hopefully our plan of using the gas pistons from the trunk of a car to hold it up work. These are made to hold up arround 35 KG of weight (from the car we are taking them from). The underjaw has its own difficulties as it will need to have mounts to hold the upper jaw in position. It also is going to have the base place holders for the 6 teeth the game will be using, these will be connected to the IPAC card and triggered when the teeth are placed. due to the IPAC supporting up to 56 inputs we can have multiple switches per tooth slot. giving the ability to make the game more advanced. Inside the underjaw where the you would expect the tounge of the crocodile to be the game monitor will be placed lying down. this is in order to keep it all more together and yeah… you cant see the screen while you are chewing. Hopefully this is going to be a brilliant game. but it will be a challange to put all the pieces together. as much of the way our inputs for the game is going to be built from scratch. |
