Blog comment #1 Wiktor Ravndal

https://whitechocoboy.wordpress.com/2018/02/08/spooky-fishy/

According to the picture, i think it does creates a horrible atmosphere to me, especially the teeth and the point light from the eye. However, since the player are chasing by the fish, will it still see the rest of the body? The bloody body of the fish also reflects it’s a dangerous creature. It would be a pity if i can’t see the whole body because i die immediately when touching the mouth of the fish. Another recommend for the movement, when the boss is really close to player it could slow down a bit and opens its month in order to swallow the submarine, instead of set a fixed speed in X axis. It’s a pattern i saw in another chasing arcade game which allows player sometimes to react and run away. You said you abandoned the Rigidbody2D for the fish and that means it won’t contain any Collider2D as well, will it possible to make he fish destroys the wall when hit it ?

About Hangning Zhang

2017 Programming