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Comment #4

You Died by Hanna Aho Lind

Hello Hannita!

I really liked the three submarines you designed. I think my favorites are the second and the third, however in my opinion, I would mix them. I liked the second one, mostly because of the colors, but also because I can easily see what you meant with the window cracks being blue and the red light, it looks amazing! The third one definitely looks like it’s telling a story, and I love that, however at first glance, I couldn’t tell that the gray and red circle was the window! So basically I personally would put the second window on the third, if you know what I mean.

As for improvements on the blog post, I would’ve liked to read more about your design choices. Why did you make a yellow submarine? Why is the submarine broken in the middle? Is there a reason behind them looking like glass submarines (which look amazing)? I don’t know, I finished reading feeling like I wanted more. Also, maybe adding a picture of the current submarine, to compare your death images with the submarine and see a bit of the process behind the design.

Anyway, great work! I love the submarines 🙂
Ana Laura Martinez

https://elisabethportfolio.wordpress.com/2018/03/01/you-died-5sd064-hanna-aho-lind/comment-page-1/#comment-11

Comment #5

Playtesting – how did it affect our development? by August Demirsson

Hey August!

I remember your game during the Alpha play testing, I remember I had a though time trying to go through the alligators until I found a cheating spot where they couldn’t kill me haha.
I must say that your game has improved impressively and that I’m glad play testing has helped you and your team make it a lot smoother and better overall. Good Job!

For your post, the things that I would have changed is adding a picture of how your game looked during Alpha, then Beta and finally a bit after that. Just to get some insight and more detail on what you are talking about. Also adding maybe some challenges that you had to overcome as a team or as a designer to reach Alpha and Beta, it would have been interesting!

Anyway, very good job with your game! And good luck with your final release!

Ana Laura Mtz

https://gamedesign673637781.wordpress.com/2018/03/08/playtesting-how-did-it-affect-our-development/comment-page-1/#comment-20

 

About Ana Laura Martinez

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