Comment 1

Hi Teodor,

First off, your text has a structure that makes it easy follow your arguments and your trail of thought. It’s well conveyed why you wanted to redesign the movement and even more so as you gave examples of what you were striving for, and what you tried to avoid in form of already existing titles. The work process is well strung together with the text’s structure and the idea of using gears in the movement feels like a creative solution. It may not be an advantage to the player but will probably really enhance the experience.
I’m sure that the way that you took a more realistic approach instead of sticking with the ordinary easy route will be an interesting read for other designers.

All in all, an interesting read and I’m looking forward to seeing how it plays out in practice and not just in theory. Keep up the good work.

Maximilian Kassander, Group Mimic

About Maximilian Kassander

2017 Game Design