Comment for assignment. (2nd comment)
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The blog is really informative. You structured it into steps that made it easy to follow and understand your progress throughout the entire design process. There is not really much I can find where you can improve it. You provided pictures that matched perfectly with the steps you described, you have described why this decision was important and how you managed to do it. You also take your time to explain what is going to be in the game and what is just placeholders. What I’d like to know next time if you manage to implement it is whether your choice of making the powerup blink in the UI is sufficient. If the player would happen to not notice it, they would immediately die and have to restart. If you spawn a lot of enemies that are too much to handle for the player, they could be overwhelmed and not think about the powerup or even look at the UI. If it doesn’t work, making the game Pause could be an idea. Other than that, your blog is very well structured, easy to follow and read, good job!
URL to blog: https://annamalkannelson.wordpress.com/2018/02/15/powering-up-the-power-up/ |