Blog Post 2 Comment

Hello Magdalena,

Great job on the blog post! The post was very well structured, showing how the process was iterated upon throughout the sprint. As someone who doesn’t do any art this wasn’t useful at face value, but the general idea of iterations and the full involvement of the group in the decisions you made are of great value to new producers. The idea behind the iterations are also very clear, which helps the reader understand the general purpose. Furthermore all decisions documented were explained and it was very clear why the final version looked the way it did.

The one thing I wanted to ask about is, you state the UI “mainly consists” of the health and aether bar. Is there anything besides this which you plan on implementing in the game? As well as this I would like to point out the statement about extra work without value. It is a good point in this case, but don’t forget that details can make a game so much more enjoyable, so don’t rule out certain visuals too early!

Great job!
Alec Bergström

 

https://devourerdevblog.wordpress.com/2018/02/15/dev-blog-2-the-ui/

 

About Alec Bergström

2017 Project Management