Blog Comment 3

Hi there Daniel.

Your blog post was informative, concrete and structured in a way which was easy to read and to understand. You describe which parts of scrum that has been of use to you and your team mates, how it has been applied/carried out by the group and why you used the template when working with the current project.

I particularly enjoy the part when you talk about the milestones present in the schedule regarding the game development process. The usage of milestones in a scrum-enviroment doesen’t make sense as it represents the waterfall-method, which is an issue I havn’t really been giving much thought. With that you put forth the issue of not being able to focus on all the core assets, but instead trying to please criterias for the Alpha and Beta playtests.

Overall you give a clear description of what scrum meant for you and your team, in a detailed, easily read way, with focus on quality content.

Cheers, keep up the good work!

/Hampus Serrestam

About Hampus Serrestam

2017 Game Design