Daily Archives: February 22, 2018

Scrum on!

For our game, we have been using the Scrum framework to secure steady development.
Scrum is a framework that integrates many ideas from different sources, and the goal is to facilitate an iterative development process (Agile Game Development with Scrum, p. 38). Scrum and Agile development came about as the software industry evolved. For some time, Waterfall development methodology was the go-to methodology for many companies, but as the industry evolved and demands increased, a backlash against this kind of methodology […]

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Program: Programming

Scrum on!

For our game, we have been using the Scrum framework to secure steady development.
Scrum is a framework that integrates many ideas from different sources, and the goal is to facilitate an iterative development process (Agile Game Development with Scrum, p. 38). Scrum and Agile development came about as the software industry evolved. For some time, Waterfall development methodology was the go-to methodology for many companies, but as the industry evolved and demands increased, a backlash against this kind of methodology […]

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Program: Programming

Insight #3 – Scrum

For the development of Behemoth we are using Scrum as our production framework, this decision was taken by the instructors in order for us to learn how to work with it and offer a time-structured design process.
Scrum is an Agile methodology, and as such, its main focus is flexible and iterative collaboration. Scrum specifically is aimed at smaller teams and uses short production cycles called “sprints”, which typically last between one week and one month, these start with a “sprint […]

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Program: Graphics

Insight #3 – Scrum

For the development of Behemoth we are using Scrum as our production framework, this decision was taken by the instructors in order for us to learn how to work with it and offer a time-structured design process.
Scrum is an Agile methodology, and as such, its main focus is flexible and iterative collaboration. Scrum specifically is aimed at smaller teams and uses short production cycles called “sprints”, which typically last between one week and one month, these start with a “sprint […]

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Program: Graphics

Scrum – learning iteratively

Once again, welcome back!
For this term in the game design course, the groups work using the Scrum framework. Therefore, this post will talk about my experiences with working with the Scrum framework.
Background
The big secret that we project managers don’t tell our groups is that we have no formal training in the Scrum framework. The previous term consisted of us learning the fundamentals of traditional project management (the opposite of working in an agile way). All in all we had 3 […]

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Scrum – learning iteratively

Once again, welcome back!
For this term in the game design course, the groups work using the Scrum framework. Therefore, this post will talk about my experiences with working with the Scrum framework.
Background
The big secret that we project managers don’t tell our groups is that we have no formal training in the Scrum framework. The previous term consisted of us learning the fundamentals of traditional project management (the opposite of working in an agile way). All in all we had 3 […]

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Blog #3 SCRUM

In this blog I will cover my personal approach to Scrum throughout the duration of my project, as well as negative aspects of using it without proper expertise, experience and environment.
To begin with, I’d like to say that I am very happy that Scrum is becoming so popular within the game development industry, and also that it’s a part of the curriculum here, at Uppsala University Campus Gotland. Scrum can be very beneficial if understood and used properly, as it […]

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Blog #3 SCRUM

In this blog I will cover my personal approach to Scrum throughout the duration of my project, as well as negative aspects of using it without proper expertise, experience and environment.
To begin with, I’d like to say that I am very happy that Scrum is becoming so popular within the game development industry, and also that it’s a part of the curriculum here, at Uppsala University Campus Gotland. Scrum can be very beneficial if understood and used properly, as it […]

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3. The Effect of Scrum

In this weeks blog post, I’ll be talking about Scrum and how it has worked in my group. First of all, what is Scrum? A quick summary: Scrum is the practice that’s supposed to help group projects to workout as smooth as possible. It’s main reason is to help teams to work together and how to get a centralized and shared vision of a project. It helps the group with planning for each week (sprint). It also introduces the different roles […]

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Program: Game Design

3. The Effect of Scrum

In this weeks blog post, I’ll be talking about Scrum and how it has worked in my group. First of all, what is Scrum? A quick summary: Scrum is the practice that’s supposed to help group projects to workout as smooth as possible. It’s main reason is to help teams to work together and how to get a centralized and shared vision of a project. It helps the group with planning for each week (sprint). It also introduces the different roles […]

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Program: Game Design

How sprint planning helps Rakshasa

Hey!
In my next post I’m going to bring up 2 topics – firstly I’ll briefly describe the Scrum framework that I’m practising together with my group, but more importantly, I’ll focus on single aspect of it – sprint planning.
As I mentioned in my previous blog about working in a small team, having just a few people has its’ advantages. One of them is definitely the process of setting up the structure from an organisational perspective. Despite of […]

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How sprint planning helps Rakshasa

Hey!
In my next post I’m going to bring up 2 topics – firstly I’ll briefly describe the Scrum framework that I’m practising together with my group, but more importantly, I’ll focus on single aspect of it – sprint planning.
As I mentioned in my previous blog about working in a small team, having just a few people has its’ advantages. One of them is definitely the process of setting up the structure from an organisational perspective. Despite of […]

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Scrum and the Daily Stand Up

Scrum is one of many approaches to agile development. All agile approaches have in common that the solution is developed iteratively and released in increments. Agile approaches build on the four pillars of agile as outlined in the Agile Manifesto.
The four pillars of agile according to the Agile Manifesto

Scrum offers a framework in which teams that adhere to the agile philosophy can work productively. The development iterations in Scrum are called sprints and can each be one to […]

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Scrum and the Daily Stand Up

Scrum is one of many approaches to agile development. All agile approaches have in common that the solution is developed iteratively and released in increments. Agile approaches build on the four pillars of agile as outlined in the Agile Manifesto.
The four pillars of agile according to the Agile Manifesto

Scrum offers a framework in which teams that adhere to the agile philosophy can work productively. The development iterations in Scrum are called sprints and can each be one to […]

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The Scrumptious parts of Scrum

As you all know, this week we are supposed to write about our life and times with the agile development method, Scrum.
Scrum and me: Even though I’ve worked with scrum in the past 5 weeks, I still can’t really say anything about it at all. Might this because I don’t have anything to compare it to and that the only place I worked at was in the service industry? Probably.  I can however say how scrum affects my workflow.

 First of […]

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Program: Graphics

The Scrumptious parts of Scrum

As you all know, this week we are supposed to write about our life and times with the agile development method, Scrum.
Scrum and me: Even though I’ve worked with scrum in the past 5 weeks, I still can’t really say anything about it at all. Might this because I don’t have anything to compare it to and that the only place I worked at was in the service industry? Probably.  I can however say how scrum affects my workflow.

 First of […]

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Program: Graphics

THEN BOOM. SCRUM… 5SD064 Hanna Aho Lind

Hello again, fellow classmates and teachers. Like everyone else this week I´m writing about scrum and how it has affected my developement.
Scrum is a method we have almost been forced to adept in the production from the teachers of the course, hence why we in group Troll have worked closely with it. We have had several lectures about it, and even an individual lesson from our scrum-master Kim.
For me to be able to tell how scrum has affected me and […]

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Program: Graphics

THEN BOOM. SCRUM… 5SD064 Hanna Aho Lind

Hello again, fellow classmates and teachers. Like everyone else this week I´m writing about scrum and how it has affected my developement.
Scrum is a method we have almost been forced to adept in the production from the teachers of the course, hence why we in group Troll have worked closely with it. We have had several lectures about it, and even an individual lesson from our scrum-master Kim.
For me to be able to tell how scrum has affected me and […]

/ Comments Off on THEN BOOM. SCRUM… 5SD064 Hanna Aho Lind
Program: Graphics

Using Scrum

In my opinion, Scrum have been very useful from the very start of this project. As the producer (project leader) of the project, the several approaches within Scrum have helped me maintain the right course of the project. By using the Product Backlog, filling in all the numerous features, have made it easy to follow the progress of the project. Since the Product Backlog is updated daily, it is easy to follow the process of all the team members. The […]

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Using Scrum

In my opinion, Scrum have been very useful from the very start of this project. As the producer (project leader) of the project, the several approaches within Scrum have helped me maintain the right course of the project. By using the Product Backlog, filling in all the numerous features, have made it easy to follow the progress of the project. Since the Product Backlog is updated daily, it is easy to follow the process of all the team members. The […]

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Scrum in team Ettin

How a Scrum Works
This is to make the un-initiated understand the basics of what Scrum is, and how it can be used as a framework. Feel free to skip if you understand Scrum.
The basic principles of Scrum is to work in an iterative environment consisting of small teams that self-organize tasks that need to be performed in order to ship a product. Some roles in the team are:
Product Owner– The person or entity the team is working for, and determines […]

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Program: Graphics

Scrum in team Ettin

How a Scrum Works
This is to make the un-initiated understand the basics of what Scrum is, and how it can be used as a framework. Feel free to skip if you understand Scrum.
The basic principles of Scrum is to work in an iterative environment consisting of small teams that self-organize tasks that need to be performed in order to ship a product. Some roles in the team are:
Product Owner– The person or entity the team is working for, and determines […]

/ Comments Off on Scrum in team Ettin
Program: Graphics

5SD064 – Blog Post 3 : Scrum

This post will be about how Scrum has influenced the development of Team Troll’s game, Depth, from the programmer’s perspective.
Let us start with the good parts.
Scrum has been quite effective when it comes to facilitating group communication. Stand-up meetings are a great way of clearly and concisely sharing the what, when and why of each team member’s work, and provides a way of adjusting workload and work items in a way which is reactive to small changes. For example, since […]

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Program: Programming

5SD064 – Blog Post 3 : Scrum

This post will be about how Scrum has influenced the development of Team Troll’s game, Depth, from the programmer’s perspective.
Let us start with the good parts.
Scrum has been quite effective when it comes to facilitating group communication. Stand-up meetings are a great way of clearly and concisely sharing the what, when and why of each team member’s work, and provides a way of adjusting workload and work items in a way which is reactive to small changes. For example, since […]

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Program: Programming