Developing Games with Scrum

Hi all! Today I will talk about Scrum, how it has affected our developing process and what it has done for my group over the period of time we have been using it.

Scrum has been an agile tool/method to use for me and my group, not to the extent that I would hope it would have been, but enough to notice that it has given us a clear structure on how a development process should look like. When I say it didn’t meet my expectations I say it in a sense that the fault is on me and my group and not Scrum itself. The whole system of logs regarding features, sprint reviews and meetings is an easy way of recording the progress/decisions we make along the way, however we have not been putting it to as much use as we would have liked.

user stories

Apart from our misstakes, Scrum has been working as a great guideline for how our meetings, reviews and plannings are supposed to look like in order for us to have an agile work-enviroment. Before we had been introduced to Scrum, the structure of how a development process was supposed to look like had been quite in a blurr.

In the beginning when we learned about how to use backlogs, sprint plannings/reviews there were some confusion. We didn’t know for sure why it was all needed and what for, such as the sprint planning and review section of the official Scrum Template we were provided with. During the first meeting with our Scrum master all of the previous issues were explained and clarified to a great extent. Thanks to the Scrum master the doubts we had regarding the different aspects of Scrum was all gone, which helped us a great deal to get started with the project and familiarize ourselves with Scrum as a way of working.

backlog

The usage of Scrum greatly increased our efficiency as a team, it enabled us to always stay up to date with the backlogs, keep a good concised sprint and have a overall great view on how the project was coming along. Compared to our earlier projects this felt alot more professional and structured. Even though we haven’t had a real game-developing process before such as this one, it still felt more structured now than it had felt before.

As an end note Scrum has been a very useful tool for us as a group to create an agile and well-functioning development process. There are things we as a group could have done better in order to use it to our advantage, but in the end we appreciated that we had been introduced to the method.

/Hampus

About Hampus Serrestam

2017 Game Design