Through the Fire and the Flames – Jam game

Click here to download a .zip of the game

This game was made in collaboration with Cai Songqiao, Clara Cox, Hangning Zhang, Matthias Jannidis and Shifat ul Kabir Siam, as part of the “Winter Game Jam”, an event organized by the student union of Uppsala University, Campus Gotland.

The theme of the jam was “Liar liar, pants on fire”, and we had 24 hours, starting at 3pm, to create a game with any IDE (we chose Unity since we wanted to learn how to use it).

This was a learning experience. As a six-man team with three programmers and three artists, it was tough to organize our efforts and keep the vision of the game intact, which meant that a lot of work that the artists did ended up not being used due to misunderstandings. As programmers, we rushed code, prioritizing function over form, which meant that, down the line, adding new features was extremely hard. This, coupled with the fact that we did not know Unity well and the fact that we only had one scene and therefore couldn’t all work at the same time or else we would overwrite the others’ results, meant that we worked extremely slowly, leaving some artists out of a job.

Despite all these difficulties, we managed to make a good game which, despite its flaws, won the jam.

About Clément Pirelli

2017 Programming