BGP Five: Some UI
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We decided we need another way of showing the player what’s important. The player’s objective is to collect all the bits of Leon the plushie that gets stolen at the start of the game. To show players that he is important without using words we’re making a pop up animation that plays whenever something happens to Leon. ![]() I believe the fact there is a UI element for this signals to the player that Leon is important. ![]() When Olivia finds him again, it’s only his body, with the UI telling the player there are more parts to find, hopefully giving the player an objective.
Until next time! |

