Neon Skies
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Week 6 Hello! My name is Erik Levin and I am in the second year of the Game Design, Graphics, program at Uppsala University, Campus Gotland. Im working on a game called Neon Skies. This week i began and finished the mesh for the 3d person character. It took a long time becuase i had som technical difficulities with Maya, or rather Autodesk. However i solved it and once that was done it went smooth.
I started by doing the left side of the body. I then put on shoes, gloves and armor pieces. After that i continued with the helmet. The helmet was the most difficult bevuase it looked to much as a biker helmet but after some time and a lot of tries, i managed to get something that me and my time was happy with.
I then used the mirror tool to create a mirror image of the left side. This in order to save time. Im happy with the mesh. It looks clean and has clean edgeloops. Im also happy with the character. The proportions are different froma normal human but that whas the intent. The feets and hands are bigger then normal as well. This was in order to create a more interesting character. After the mesh was complete i started to prepare for rigging and skinning, just like i did with the 1st person arms.
Thats all for now Until next time /Erik Levin |


