Introduction: Big game project – Sound of Life

Hello there, and welcome to this blog of mine.

Who am I you ask? My name is Malin Runsten Fredriksson and I’m studying my second year of Game Design and Graphics at Uppsala University – Campus Gotland. As part of these studies we get to come up with a game idea and produce it for Gotland Game Conference here in Visby!

This is where this blog comes into play. All throughout this project I will gather my thoughts and progress around this journey with you; the readers of this blog.

What game am I making?

The concept I will be working on during this course is called ”Sound of Life” where I currently act as producer of the group. It is a first person PC game where you play as a rescue worker in a city at war. The city has been bombed and you are the first to arrive at the scene, where you have a device to listen through the wreckage to try and find survivors. You follow the clues of how people lived their daily lives in the city and use it as clues of where to listen for them among the broken buildings.

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Why make this type of concept?

I get this question quite often. Truth is, I came up with this concept during the autumn of 2016 when my thoughts were in a dark place. During most of 2016 I had followed the news of what has been happening in Syria and the devastating situations people had to live through. It hit me hard, and I couldn’t shake the images I’d seen of people in the bombed cities.

There was also a lot of anger in me. Mostly anger at the many ignorant comments I kept hearing about people who fled from this conflict. I wished people would at least try to understand what it must feel like to have you’re whole life fall to pieces and having to flee from your home.

Then one afternoon I started to write down a rough concept, where the main purpose was to try and put the player in the shoes of people who go through these types situations. After having seen the Netflix documentary ”The White helmets” I got the idea for the main mechanic of the game, when volontary rescue workers in the documentary was seen learning how to use seismic technology to find people buried beneath rubble.

It’s going to be some crazy weeks ahead and I’m equally terrified and excited!!

Until next time,

Malin

About Malin Runsten Fredriksson

2015 Graphics